5/29/2023 0 Comments F1 2013 classic edition reviewThere’s also perhaps the “issue” of Codemasters locking off half of the game’s vintage content – the cars, drivers and tracks from the 1990s – through the means of post-launch DLC and the one-use codes provided in the F1 2013 Classic Edition, which could be cynically argued to be a slightly crass way of raking in additional revenue (though we do imagine the various classic car licensing didn’t come cheap…). With the 80s and 90s being some of the sport’s Golden Eras, it’s a shame the Codemasters staff couldn’t include more events that were inspired by great in-race battles and rivalries of the past. What can be criticised, though, is the severe lack of options available to experience these cars from a purely singleplayer perspective – in the standard non-Classic Edition version of F1 2013, only one Time Attack mode and a paltry three Scenario races are available. We won’t moan about the lack of cars and tracks, or the fact there are several classic drivers in the game who never drove those cars in Grand Prixs of yore have been added to fill up the driver roster under “Team Legend” status – not only are the cars in themselves terrific fun to drive, with the tyre-shredding turbo boost on the 80s cars in particular adding a whole new level to their already jittery handling characteristics, but we’re aware of the huge licensing endeavour this must have been for Codemasters Birmingham to undertake. It’s the much-publicised classic content that’s been one of the bigger incentives for paying customers to purchase the title, and it’s the area us at Team VVV were most intrigued by. Of course, any revisions to the Season Challenge sessions weren’t going to be the real reason why F1 fans would pick up this game. If you drank your fill of this mode in the previous F1 game, though, then there’s really no need to carry on with Season Challenge unless you’re an ardent Trophy or Achievement hoarder, especially as the mid-race save feature in the Career mode (along with the various race distance and qualifying session options) do negate the need to continue featuring this mode in future Formula One titles. Time Trial, the ‘beat the ghost time’ Time Attack and the Co-op Championship game types return, as does the Grand Prix mode – the feature that lets you custom make your own F1 season – which was strangely absent from last year’s game.į1 2012’s Season Challenge scenario is also carried over, though we really do mean that in the most literal of terms: it’s pretty much a copy-paste job of the condensed gameplay mode, still retaining the imperative to swap teams multiple times throughout the 10-race-long season. While the Career Mode forms the main bulk of F1 2013, with the classic content being added in to nostalgically spice the standard form up a bit, they’re not all that the game has to offer: a huge range of various singleplayer gameplay modes have been included to keep you interested once you drink your fill of the main features. Thankfully, Codemasters has given the option to skip events in the Tests, and those with F1 2012 save data already installed can skip the first day entirely, so more experienced players and impatient novices can go straight into the main career mode if they so wish. The fact you can also partner the ‘Iceman’ himself at Lotus if you do well enough in the Young Drivers Test is also a perk for players who want to start their careers in a car that can compete for poles and wins. Still, Codemasters has added a few more examination-type scenarios for the second day of the Young Driver Test, and the time of day change as you progress through each day is a neat little touch. Things get even more eerily similar once you start the Young Driver Test tutorial section of the game, with the same cut scenes and most of the introductory tests on the first ‘day’ being ported straight from F1 2012. All fun the first time around it may be, but it’s something that could prove to be rather grating and irritating after a while… In fact, all that’s really changed in the pre-gameplay phase is the addition of Sky Sports F1 commentator David Croft introducing us to the game with his oh-so-obviously-scripted “Welcome to Formula One Twenty-Thirteen” intro every time you start the game. We’ll forgive you for experiencing a bit of déjà vu upon booting up F1 2013 for the first time – bar a slight redesign of the main menu screen and a broadened colour palette for the wind tunnel backdrop, there’s very little that’s markedly different between this year’s game and its predecessor.
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